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Year Published

388 Results

April 24, 2017

Automatic Rule Extraction from Long Short Term Memory Networks

International Conference on Learning Representations (ICLR) 2017

In this paper we consider Long Short Term Memory networks (LSTMs) and demonstrate a new approach for tracking the importance of a given input to the LSTM for a given output.

By: W. James Murdoch, Arthur Szlam
April 24, 2017

Learning End-to-End Goal-Oriented Dialog

International Conference on Learning Representations (ICLR)

This paper proposes a testbed to break down the strengths and shortcomings of end-to-end dialog systems in goal-oriented applications.

By: Antoine Bordes, Y-Lan Boureau, Jason Weston
April 24, 2017

Variable Computation in Recurrent Neural Networks

International Conference on Learning Representations (ICLR) 2017

In this paper, we explore a modification to existing recurrent units which allows them to learn to vary the amount of computation they perform at each step, without prior knowledge of the sequence’s time structure.

By: Yacine Jernite, Edouard Grave, Armand Joulin, Tomas Mikolov
April 24, 2017

Tracking the World State with Recurrent Entity Networks

International Conference on Learning Representations (ICLR) 2017

We introduce a new model, the Recurrent Entity Network (EntNet). It is equipped with a dynamic long-term memory which allows it to maintain and update a representation of the state of the world as it receives new data.

By: Mikael Henaff, Jason Weston, Arthur Szlam, Antoine Bordes, Yann LeCun
April 24, 2017

Episodic Exploration for Deep Deterministic Policies for StarCraft Micro-Management

International Conference on Learning Representations (ICLR) 2017

We consider scenarios from the real-time strategy game StarCraft as benchmarks for reinforcement learning algorithms.

By: Gabriel Synnaeve, Zeming Lin, Soumith Chintala
April 24, 2017

Multi-Agent Cooperation and the Emergence of (Natural) Language

International Conference on Learning Representations (ICLR) 2017

This paper proposes a framework for language learning that relies on multi-agent communication.

By: Angeliki Lazaridou, Alexander Peysakhovich, Marco Baroni
April 24, 2017

Learning through Dialogue Interactions by Asking Questions

International Conference on Learning Representations (ICLR) 2017

In this work, we explore a dialogue agents ability to interact with users by both responding to questions and by asking questions, and importantly to learn from both types of interaction, by designing a simulator and a set of synthetic tasks in the movie domain that allow such interactions between a learner and a teacher.

By: Jiwei Li, Alexander Miller, Sumit Chopra, Marc'Aurelio Ranzato, Jason Weston
April 24, 2017

Dialogue Learning with Human-in-the-Loop

International Conference on Learning Representations (ICLR) 2017

In this paper we explore interacting with a dialogue partner in a reinforcement learning setting where the bot improves its question-answering ability from feedback a teacher gives following its generated responses.

By: Jiwei Li, Alexander Miller, Sumit Chopra, Marc'Aurelio Ranzato, Jason Weston
April 24, 2017

Training Agent for First-Person Shooter Game With Actor-Critic Curriculum Learning

International Conference on Learning Representations (ICLR) 2017

In this paper, we propose a new framework for training vision-based agent for First-Person Shooter (FPS) Game, in particular Doom.

By: Yuxin Wu, Yuandong Tian
April 24, 2017

Unsupervised Cross-Domain Image Generation

International Conference on Learning Representations (ICLR) 2017

We study the problem of transferring a sample in one domain to an analog sample in another domain. Given two related domains, S and T, we would like to learn a generative function G that maps an input sample from S to the domain T, such that the output of a given representation function f, which accepts inputs in either domains, would remain unchanged.

By: Yaniv Taigman, Adam Polyak, Lior Wolf