January 1, 2020
Designing Safe Spaces for Virtual Reality
Ethics in Design and Communication 2020
Virtual Reality (VR) designers accept the ethical responsibilities of removing a user’s entire world and superseding it with a fabricated reality. These unique immersive design challenges are intensified when virtual experiences become public and socially-driven. As female VR designers in 2018, we see an opportunity to fold the language of consent into the design practice of virtual reality—as a means to design safe, accessible, virtual spaces.
Publication will be made available in 2020.
By: Michelle Cortese, Andrea Zeller
Human Computer Interaction & UX