Publication

Low-Cost 360 Stereo Photography and Video Capture

SIGGRAPH 2017


Abstract

A number of consumer-grade spherical cameras have recently appeared, enabling affordable monoscopic VR content creation in the form of full 360◦ × 180◦ spherical panoramic photos and videos. While monoscopic content is certainly engaging, it fails to leverage a main aspect of VR HMDs, namely stereoscopic display. Recent stereoscopic capture rigs involve placing many cameras in a ring and synthesizing an omni-directional stereo panorama enabling a user to look around to explore the scene in stereo. In this work, we describe a method that takes images from two 360◦ spherical cameras and synthesizes an omni-directional stereo panorama with stereo in all directions. Our proposed method has a lower equipment cost than camera-ring alternatives, can be assembled with currently available off-the-shelf equipment, and is relatively small and light-weight compared to the alternatives. We validate our method by generating both stills and videos. We have conducted a user study to better understand what kinds of geometric processing are necessary for a pleasant viewing experience. We also discuss several algorithmic variations, each with their own time and quality trade-offs.

Related Publications

All Publications

LEEP: A New Measure to Evaluate Transferability of Learned Representations

Cuong V. Nguyen, Tal Hassner, Matthias Seeger, Cedric Archambeau

ICML - July 13, 2020

Fully Convolutional Mesh Autoencoder using Efficient Spatially Varying Kernels

Yi Zhou, Chenglei Wu, Zimo Li, Chen Cao, Yuting Ye, Jason Saragih, Hao Li, Yaser Sheikh

arXiv - July 1, 2020

To help personalize content, tailor and measure ads, and provide a safer experience, we use cookies. By clicking or navigating the site, you agree to allow our collection of information on and off Facebook through cookies. Learn more, including about available controls: Cookies Policy