Publication

Harassment in Social VR: Implications for Design

IEEE Conference on Virtual Reality


Abstract

We interviewed VR users (n=25) about their experiences with harassment, abuse, and discomfort in social VR. We find that users’ definitions of ‘online harassment’ are subjective and highly personal, making it difficult to govern social spaces at the platform or application level. We also find that embodiment and presence make harassment feel more intense. Finally, we find that shared norms for appropriate behavior in social VR are still emergent, and that users distinguish between newcomers who unknowingly violate expectations for appropriateness and those users who aim to cause intentional harm.

Related Publications

All Publications

CVPR - June 19, 2021

SimPoE: Simulated Character Control for 3D Human Pose Estimation

Ye Yuan, Shih-En Wei, Tomas Simon, Kris Kitani, Jason Saragih

CVPR - June 19, 2021

Pixel Codec Avatars

Shugao Ma, Tomas Simon, Jason Saragih, Dawei Wang, Yuecheng Li, Fernando De la Torre, Yaser Sheikh

CVPR - June 1, 2021

Semi-supervised Synthesis of High-Resolution Editable Textures for 3D Humans

Bindita Chaudhuri, Nikolaos Sarafianos, Linda Shapiro, Tony Tung

ICASSP - June 6, 2021

Multi-Channel Speech Enhancement Using Graph Neural Networks

Panagiotis Tzirakis, Anurag Kumar, Jacob Donley

To help personalize content, tailor and measure ads, and provide a safer experience, we use cookies. By clicking or navigating the site, you agree to allow our collection of information on and off Facebook through cookies. Learn more, including about available controls: Cookies Policy