Creating the future of personal and shared reality
At Facebook Reality Labs, our mission is to give people the tools to feel connected anytime, anywhere.
We create new, category-defining consumer hardware and software that are immersive, social, and increase the depth of people’s connections. The team is a diverse group of problem solvers, inventors, and proven visionaries who are relentless about transforming everyday occurrences into rich experiences that have the potential to improve the way billions of people live.
We’ve introduced our first generation of Oculus virtual reality products and are committed to driving the technology forward through continued innovation at Facebook Reality Labs. In the future, our AR glasses will merge the physical and digital worlds, blending what’s real with what’s possible, resulting in the next mainstream, must-have, wearable consumer technology.
Within Facebook Reality Labs, our world-class team of researchers, developers, and engineers are creating the future of virtual and augmented reality. Together, these innovations will become as universal and essential as smartphones and personal computers are today – and just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives, and we are making all of them happen.
Facebook Reality Labs has offices across the U.S., including in Redmond, Washington; New York; Sausalito and Menlo Park, California; and Pittsburgh, Pennsylvania.
“We’re working on technology that will change not just computer gaming, but potentially how all of us interact with computers, information, and each other every day. I think it’s going to be the biggest game-changer I’ve ever seen – and I can’t wait to see how far we can take it.” Michael Abrash, Chief Scientist of Facebook Reality Labs
Latest PublicationsAll Publications
Edbert J. Sie, Hui Chen, E-Fann Saung, Ryan Catoen, Tobias Tiecke, Mark A. Chevillet, Francesco Marsili
Neurophotonics - September 26, 2020
Hang Chu, Shugao Ma, Fernando De la Torre, Sanja Fidler, Yaser Sheikh
ECCV - August 24, 2020
Samarth Brahmbhatt, Chengcheng Tang, Christopher D. Twigg, Charles C. Kemp, James Hays
ECCV - August 23, 2020
DeepHandMesh: A Weakly-Supervised Deep Encoder-Decoder Framework for High-Fidelity Hand Mesh Modeling
Gyeongsik Moon, Takaaki Shiratori, Kyoung Mu Lee
ECCV - August 23, 2020
Latest NewsAll News
September 15, 2020
For more information about our AR/VR Tech news, visit our Tech@Facebook AR/VR website.
1:01 | August 31, 2020
2:00 | August 31, 2020
4:42 | August 11, 2020
1:00 | June 10, 2020
Open Research AwardsView All Open Research Awards
Facebook is soliciting proposals to accelerate research on how user and non-user experiences differ across social groups and cultures, including non-U.S. based perspectives. We are considering non-users to be both those who do not own AR/VR devices (either by choice or circumstance) and also those who are bystanders to a user’s experience.
Facebook is soliciting proposals to help accelerate research in social VR with the hope of fostering open, welcoming, and safer virtual worlds. There are fairly robust research fields in traditional 2D social platforms, and we hope to drive similar progress in the fields of 3D and virtual reality social interaction.