AR/VR

Creating the future of personal and shared reality

At Facebook Reality Labs, our mission is to give people the tools to feel connected anytime, anywhere.

We create new, category-defining consumer hardware and software that are immersive, social, and increase the depth of people’s connections. The team is a diverse group of problem solvers, inventors, and proven visionaries who are relentless about transforming everyday occurrences into rich experiences that have the potential to improve the way billions of people live.

We’ve introduced our first generation of Oculus virtual reality products and are committed to driving the technology forward through continued innovation at Facebook Reality Labs. In the future, our AR glasses will merge the physical and digital worlds, blending what’s real with what’s possible, resulting in the next mainstream, must-have, wearable consumer technology.

Within Facebook Reality Labs, our world-class team of researchers, developers, and engineers are creating the future of virtual and augmented reality. Together, these innovations will become as universal and essential as smartphones and personal computers are today – and just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives, and we are making all of them happen.

Facebook Reality Labs has offices across the U.S., including in Redmond, Washington; New York; Sausalito and Menlo Park, California; and Pittsburgh, Pennsylvania.

Oculus Connect 5: Day 1 Keynote

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“We’re working on technology that will change not just computer gaming, but potentially how all of us interact with computers, information, and each other every day. I think it’s going to be the biggest game-changer I’ve ever seen – and I can’t wait to see how far we can take it.” Michael Abrash, Chief Scientist of Facebook Reality Labs

Latest Publications

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ICCV - October 11, 2021

Egocentric Pose Estimation from Human Vision Span

Hao Jiang, Vamsi Krishna Ithapu

ICCV - October 11, 2021

Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing

Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, Gerard Pons-Moll

ACL - October 1, 2021

DVD: A Diagnostic Dataset for Multi-step Reasoning in Video Grounded Dialogue

Hung Le, Chinnadhurai Sankar, Seungwhan Moon, Ahmad Beirami, Alborz Geramifard, Satwik Kottur

ACM Transactions on Applied Perception Journal (ACM TAP) - September 16, 2021

Evaluating Grasping Visualizations and Control Modes in a VR Game

Alex Adkins, Lorraine Lin, Aline Normoyle, Ryan Canales, Yuting Ye, Sophie Jörg

For more information about our AR/VR Tech news, visit our Tech@Facebook AR/VR website.

Open Research Awards

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September 6, 2021

Environmental considerations for soft electronics systems and energy sources request for proposals

To foster further innovation in this area, and to deepen our collaboration with academia, Facebook is pleased to invite faculty to respond to this call to consider and address the ethical environmental impacts of consumer electronics energy systems and e-waste reclaim.

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