Research Area
Year Published

92 Results

July 12, 2019

Spatiotemporal Haptic Effects from a Single Actuator via Spectral Control of Cutaneous Wave Propagation

IEEE World Haptics Conference

A key challenge in haptic engineering is to design methods for stimulating the skin – a continuous medium with infinitely many degrees of freedom – via practical devices with few degrees of freedom. Here, we show how to use a single actuator to generate tactile stimuli with dynamically controlled spatial extent

By: Bharat Dandu, Yitian Shao, Andrew Stanley, Yon Visell
Areas: AR/VR

July 12, 2019

Tasbi: Multisensory Squeeze and Vibrotactile Wrist Haptics for Augmented and Virtual Reality

World Haptics

In this work, we present Tasbi, a multisensory haptic wristband capable of delivering squeeze and vibrotactile feedback. The device features a novel mechanism for generating evenly distributed and purely normal squeeze forces around the wrist. Our approach ensures that Tasbi’s six radially spaced vibrotactors maintain position and exhibit consistent skin coupling.

By: Evan Pezent, Ali Israr, Majed Samad, Shea Robinson, Priyanshu Agarwal, Hrvoje Benko, Nick Colonnese
Areas: AR/VR

July 12, 2019

Z-Qualities and Renderable Mass-Damping-Stiffness Spaces: Describing the Set of Renderable Dynamics of Kinesthetic Haptic Displays

IEEE World Haptics Conference

In this paper we define language and definitions to define the renderable set of dynamics that a general kinesthetic haptic display can render to a human operator.

By: Nick Colonnese, Sonny Chan

July 12, 2019

A Balanced Hybrid Active-Passive Actuation Approach for HighPerformance Haptics

IEEE World Haptics Conference

Hybrid actuation approaches for haptic interfaces generally suffer from asymmetry in active and passive torque capabilities. This paper describes the design of a high-performance balanced hybrid haptic device, which addresses the asymmetry by combining a high-power, low-impedance active compliant actuation (series-elastic actuator) with energy absorbing high-force passive actuation in parallel with a fast, low-power secondary active actuation.

By: Chembian Parthiban, Patrick Dills, It Fufuengsin, Nick Colonnese, Priyanshu Agarwal, Michael Zinn

July 12, 2019

Bellowband: A Pneumatic Wristband for Delivering Local Pressure and Vibration

IEEE World Haptics Conference

In this paper we present the design and control of Bellowband, a pneumatic wristband for localized pressure and vibration haptic feedback. The wristband has eight equally spaced pneumatic bellows that extend into the wrist, constructed from layers of polyester thermoplastic polyurethane (TPU), resulting in a flexible, lightweight (11 g) band capable of rendering complex pressure and vibration cues to the user.

By: Eric M. Young, Amirhossein H. Memar, Priyanshu Agarwal, Nick Colonnese

July 9, 2019

Stiffness in Virtual Contact Events: A Non-Parametric Bayesian Approach

IEEE World Haptics Conference

In this study we investigated the use of simple vibrotactile signals to simulate contact with a virtual object. In particular we explored the relation between properties of the signal and the perceived hardness of the object.

By: Jonathan Browder, Séréna Bochereau, Femke E. van Beek, Raymond King
Areas: AR/VR

July 8, 2019

Perceptual Limits of Visual-Haptic Simultaneity in Virtual Reality Interactions

IEEE World Haptics Conference

The goal of this work is to establish the range of visual-haptic asynchronies that go unnoticed when touching an object. To perform a psychophysical study, however, we would need asynchronous visual-haptic stimuli, but because the contact of the finger with a real object inevitably creates synchronized haptic feedback, here we employ instead a virtual reproduction of the interaction.

By: Massimiliano Di Luca, Arash Mahnan

July 8, 2019

Tactile Echoes: A Wearable System for Tactile Augmentation of Objects

IEEE World Haptics Conference

We present Tactile Echoes, a wearable system for augmenting tactile interactions with any object. This system senses vibrations in the fingertip that are produced by interactions of the finger with a touched object. It processes the vibration signals in real-time via a parametric signal network and returns them to the finger as “Tactile Echoes” of the touch interaction.

By: Anzu Kawazoe, Massimiliano Di Luca, Yon Visell

July 8, 2019

The frequency of tactile adaptation systematically biases subsequent frequency identification

IEEE World Haptics Conference

Exposure to a particular sensory stimulation for a prolonged period of time often results in changes in the associated perception of subsequent stimulation. Such changes can take the form of decreases in sensitivity and/or aftereffects. Aftereffects often result in a rebound in the perception of the associated stimulus property when presented with a novel stimulus. The current study sought to determine if such perceptual aftereffects could be experienced following tactile stimulation at a particular frequency.

By: John de Grosbois, Raymond King, Massimiliano Di Luca, Cesare Parise, Rachel Bazen, Mounia Ziat
Areas: AR/VR

July 8, 2019

Exogenous cueing of visual attention using small, directional, tactile cues applied to the fingertip

IEEE World Haptics Conference

The deployment of visual spatial attention can be significantly influenced in an exogenous, presumably bottom-up manner. Traditionally, spatial cueing paradigms have been utilized to come to such conclusions. Although these paradigms have primarily made use of visual cues, spatially correspondent tactile cues have also been successfully employed.

By: John de Grosbois, Massimiliano Di Luca, Raymond King, Cesare Parise, Mounia Ziat
Areas: AR/VR