RocksDB is an embedded, high-performance, persistent key-value storage engine developed at Facebook. Much of our current focus in developing and configuring RocksDB is to give priority to resource efficiency instead of giving priority to the more standard performance metrics, such as response time latency and throughput, as long as the latter remain acceptable. In particular, we optimize space efficiency while ensuring read and write latencies meet service-level requirements for the intended workloads. This choice is motivated by the fact that storage space is most often the primary bottleneck when using Flash SSDs under typical production workloads at Facebook. RocksDB uses log-structured merge trees to obtain significant space efficiency and better write throughput while achieving acceptable read performance.
This paper describes methods we used to reduce storage usage in RocksDB. We discuss how we are able to trade off storage efficiency and CPU overhead, as well as read and write amplification. Based on experimental evaluations of MySQL with RocksDB as the embedded storage engine (using TPC-C and LinkBench benchmarks) and based on measurements taken from production databases, we show that RocksDB uses less than half the storage that InnoDB uses, yet performs well and in many cases even better than the B-tree-based InnoDB storage engine. To the best of our knowledge, this is the first time a Log-structured merge tree-based storage engine has shown competitive performance when running OLTP workloads at large scale.