Poselets have been used in a variety of computer vision tasks, such as detection, segmentation, action classification, pose estimation and action recognition, often achieving state-of-the-art performance. Poselet evaluation, however, is computationally intensive as it involves running thousands of scanning window classifiers. We present an algorithm for training a hierarchical cascade of part-based detectors and apply it to speed up poselet evaluation.
Our cascade hierarchy leverages common components shared across poselets. We generate a family of cascade hierarchies, including trees that grow logarithmically on the number of poselet classifiers. Our algorithm, under some reasonable assumptions, finds the optimal tree structure that maximizes speed for a given target detection rate. We test our system on the PASCAL dataset and show an order of magnitude speedup at less than 1% loss in AP.