Virtual Reality (VR) designers accept the ethical responsibilities of removing a user’s entire world and superseding it with a fabricated reality. These unique immersive design challenges are intensified when virtual experiences become public and socially-driven. As female VR designers in 2018, we see an opportunity to fold the language of consent into the design practice of virtual reality—as a means to design safe, accessible, virtual spaces.
Chapter from: DeRosa, Andrew, and Laura Scherling, eds (2020), Ethics in Design and Communication, London: Bloomsbury Academic Press.
Publication will be made available in 2020.