I am a research manager on the Facebook AR/VR team. My team focuses on studying social interactions in AR/VR environments by applying qualitative and quantitative methods.

Before joining the team I was a research lead at Oculus and studied social interactions in VR as well as the UX experience of Oculus Go and Rift. Prior to Facebook, I was a postdoctoral researcher at Cornell Tech and at Rutgers University as well as a research fellow at the Brown Institute for Media Innovation at Columbia Journalism School. During my Ph.D., I was a visiting scholar at the Human-Computer Interaction Institute at Carnegie Mellon University.

My work was published in various academic settings and was featured in media outlets such as the Wall Street Journal, Wired, Rhizome, and The Atlantic.


Computational social science, location-based technology, contextual information

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