I am a Software Engineer in the Computational Photography research group at Facebook Seattle. I joined Facebook as a new grad from Allen School of Computer Science & Engineering at University of Washington, Seattle.
During my time at Facebook, I have primarily worked in the area of texture inpainting using deep learning in various domains: images, videos, and Facebook’s 3D Photos. I have tackled this problem from both a research perspective and an engineering perspective by preparing production ready on-device mobile models.
I am also exploring my research interests in the area of neural rendering, deep generative models, and inpainting.
Inpainting, GANs, neural rendering
Johannes Kopf, Kevin Matzen, Suhib Alsisan, Ocean Quigley, Francis Ge, Yangming Chong, Josh Patterson, Jan-Michael Frahm, Shu Wu, Matthew Yu, Peizhao Zhang, Zijian He, Peter Vajda, Ayush Saraf, Michael Cohen
SIGGRAPH - August 17, 2020