I joined Facebook Fall 2015 and lead UX Research on Facebook Games focused on player growth and new game product development AND Audience Network to help advertisers, publishers and developers effectively monetize 3rd party mobile apps. Prior to Facebook, I contributed to the development of many products/services @ many companies including Microsoft (Azure/Office365, 3D visualization, Robotics, CRM/Digital marketing tools and Analytics), Philips Medical (intelligent diagnostic protocols, digital analytics, ultrasound devices), and INTEL Corp. (set-top boxes and internet appliances). I am based in Seattle.

Interests

Human-computer interaction, Human Factors Engineering, User Experience, Clinical Psychology, Enterprise/Cloud Productivity, Virtual Reality, Gaming, Medical Devices and Well Being.