Jeff Johnson

Research Engineer

I am a research engineer at Facebook AI Research, currently building new CPU- and GPU-based systems for machine learning. At Facebook I previously worked on Apollo, a novel large-scale distributed database system built using strong and weak consensus protocols. Prior to Facebook, I worked for over a decade in the video game industry, primarily on real-time physics simulation, distributed systems and low-level optimization. I studied mathematics and computer science at Princeton University, with a BSE in computer science.


Distributed and parallel computation, signal processing and code optimization

Latest Publications

Rethinking floating point for deep learning

Jeff Johnson

Systems for Machine Learning Workshop at NeurIPS 2018 - December 7, 2018

Fast Convolutional Nets With fbfft: A GPU Performance Evaluation

Nicolas Vasilache, Jeff Johnson, Michael Mathieu, Soumith Chintala, Serkan Piantino, Yann LeCun

June 22, 2015